Game Design with Scratch (Ages 8–12)

Students learn to design and code real mini-games while building storytelling and planning skills. Every session ships a simple, playable game—no heavy code, just fun wins and clear goals.

💻 Class Schedule:

  • Every Saturday, 1:00 PM –2:00 PM (1 hour, recurring, once a week)

  • Students may start any week and complete 8 total sessions.

  • Missed sessions can be made up in the next cycle.

  • Classes are conducted via Google Meet & Google Classroom

💰 Pricing Options:

  • Per Day Enrollment: ₱550 per session

  • Full Course (8 Sessions): ₱4,000 (best value)

  • Installment Plan (8 Sessions): ₱4,200

    • 1st Payment: ₱2,100 before Day 1 (covers 4 sessions)

    • 2nd Payment: ₱2,100 before Day 5 (covers the next 4 sessions)

    • ⛔ Students who fail to complete the 2nd payment will not be allowed to continue to sessions 5–8.

  • 👉 How to pay? Go to Payment

📚 8 Super-Easy Game Projects (join any week)
Each day = one finished, kid-friendly game. Younger kids follow the baseline; older kids add a small “plus” challenge.

  • Day 1 — Click & Pop
    Click the target as it pops around the screen. Win at 15 points.
    Plus: Target shrinks a little every 5 points.

  • Day 2 — One-Lane Runner
    Press space to jump over slow obstacles and reach the flag.
    Plus: Obstacles get slightly faster midway.

  • Day 3 — Mini Maze
    Use arrow keys to reach the goal; touching the wall sends you back to start.
    Plus: Find a simple key before the door opens.

  • Day 4 — Star Collector
    Move left/right to catch 10 stars. (Optional: rocks to avoid.)
    Plus: Add 3 lives for gentle challenge.

  • Day 5 — Balloon Popper
    Click balloons that appear in random spots. Pop 10 to win.
    Plus: Level 2 = smaller balloons.

  • Day 6 — Space Tapper
    Press space to shoot; hit the enemy 5 times to win.
    Plus: Simple “boss” that needs 10 hits.

  • Day 7 — Paddle Bounce
    Keep the ball bouncing off your paddle; 10 bounces wins.
    Plus: 2-player mode or a slow AI paddle.

  • Day 8 — Polish, Playtest & Showcase
    Add a Start and Retry button + a sound effect, fix 2 bugs, then present.

What Kids Learn (Gently)

  • Core Scratch basics: events, simple loops, if/else, score variable, sensing, x/y movement

  • Game design habits: goal + rules, simple UI, playtesting, tiny improvements

  • Soft skills: planning, creativity, and confident project sharing

🧰 Requirements

  • Laptop/desktop (mouse recommended) + stable internet

  • Scratch account (scratch.mit.edu)

  • Google account for Classroom & Meet

No prior coding experience required—perfect for beginners and creative tinkerers.